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4 Commits
b3074 ... b3078

Author SHA1 Message Date
Radoslav Gerganov
bde7cd3cd9 llama : offload to RPC in addition to other backends (#7640)
* llama : offload to RPC in addition to other backends

* - fix copy_tensor being called on the src buffer instead of the dst buffer

- always initialize views in the view_src buffer

- add RPC backend to Makefile build

- add endpoint to all RPC object names

* add rpc-server to Makefile

* Update llama.cpp

Co-authored-by: slaren <slarengh@gmail.com>

---------

Co-authored-by: slaren <slarengh@gmail.com>
2024-06-03 20:03:26 +03:00
Masaya, Kato
a5735e4426 ggml : use OpenMP as a thread pool (#7606)
* ggml: Added OpenMP for multi-threads processing

* ggml : Limit the number of threads used to avoid deadlock

* update shared state n_threads in parallel region

* clear numa affinity for main thread even with openmp

* enable openmp by default

* fix msvc build

* disable openmp on macos

* ci : disable openmp with thread sanitizer

* Update ggml.c

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>

---------

Co-authored-by: slaren <slarengh@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2024-06-03 17:14:15 +02:00
Johannes Gäßler
0b832d53ba make: fix debug options not being applied to NVCC (#7714) 2024-06-03 16:28:58 +02:00
0cc4m
3d7ebf6312 Vulkan Mixture of Experts (MoE) support (#7628)
* Finish Vulkan mul_mat_id implementation

* Add Vulkan sum_rows and div ops

* Fix MUL_MAT_ID matrix matrix shader

* Fix MUL_MAT_ID matrix vector shader dispatch size

* Fix MUL_MAT_ID matrix vector shader and dispatch code

* Update Vulkan CPU offload for MUL_MAT_ID

* Fix crash when using split mode none and setting a main GPU
2024-06-03 10:59:14 +02:00
13 changed files with 73587 additions and 13934 deletions

View File

@@ -294,12 +294,22 @@ jobs:
- name: Build
id: cmake_build
if: ${{ matrix.sanitizer != 'THREAD' }}
run: |
mkdir build
cd build
cmake .. -DLLAMA_FATAL_WARNINGS=ON -DLLAMA_SANITIZE_${{ matrix.sanitizer }}=ON -DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
cmake --build . --config ${{ matrix.build_type }} -j $(nproc)
- name: Build (no OpenMP)
id: cmake_build_no_openmp
if: ${{ matrix.sanitizer == 'THREAD' }}
run: |
mkdir build
cd build
cmake .. -DLLAMA_FATAL_WARNINGS=ON -DLLAMA_SANITIZE_${{ matrix.sanitizer }}=ON -DCMAKE_BUILD_TYPE=${{ matrix.build_type }} -DLLAMA_OPENMP=OFF
cmake --build . --config ${{ matrix.build_type }} -j $(nproc)
- name: Test
id: cmake_test
run: |

View File

@@ -126,6 +126,7 @@ set(LLAMA_METAL_MACOSX_VERSION_MIN "" CACHE STRING
set(LLAMA_METAL_STD "" CACHE STRING "llama: metal standard version (-std flag)")
option(LLAMA_KOMPUTE "llama: use Kompute" OFF)
option(LLAMA_RPC "llama: use RPC" OFF)
option(LLAMA_OPENMP "llama: use OpenMP" ON)
option(LLAMA_SYCL "llama: use SYCL" OFF)
option(LLAMA_SYCL_F16 "llama: use 16 bit floats for sycl calculations" OFF)
set(LLAMA_SYCL_TARGET "INTEL" CACHE STRING "llama: sycl target device")
@@ -296,6 +297,17 @@ if (LLAMA_METAL)
)
endif()
if (LLAMA_OPENMP)
find_package(OpenMP)
if (OpenMP_FOUND)
message(STATUS "OpenMP found")
add_compile_definitions(GGML_USE_OPENMP)
set(LLAMA_EXTRA_LIBS ${LLAMA_EXTRA_LIBS} OpenMP::OpenMP_C OpenMP::OpenMP_CXX)
else()
message(WARNING "OpenMP not found")
endif()
endif()
if (LLAMA_BLAS)
if (LLAMA_STATIC)
set(BLA_STATIC ON)

View File

@@ -57,6 +57,8 @@ ifeq ($(UNAME_S),Darwin)
LLAMA_METAL := 1
endif
LLAMA_NO_OPENMP := 1
ifneq ($(UNAME_P),arm)
SYSCTL_M := $(shell sysctl -n hw.optional.arm64 2>/dev/null)
ifeq ($(SYSCTL_M),1)
@@ -67,6 +69,10 @@ ifeq ($(UNAME_S),Darwin)
endif
endif
ifdef LLAMA_RPC
BUILD_TARGETS += rpc-server
endif
default: $(BUILD_TARGETS)
test: $(TEST_TARGETS)
@@ -135,12 +141,16 @@ MK_NVCCFLAGS = -std=c++11
ifdef LLAMA_FAST
MK_CFLAGS += -Ofast
HOST_CXXFLAGS += -Ofast
ifndef LLAMA_DEBUG
MK_NVCCFLAGS += -O3
endif # LLAMA_DEBUG
else
MK_CFLAGS += -O3
MK_CXXFLAGS += -O3
ifndef LLAMA_DEBUG
MK_NVCCFLAGS += -O3
endif
endif # LLAMA_DEBUG
endif # LLAMA_FAST
ifndef LLAMA_NO_CCACHE
CCACHE := $(shell which ccache)
@@ -201,9 +211,10 @@ ifdef LLAMA_SCHED_MAX_COPIES
endif
ifdef LLAMA_DEBUG
MK_CFLAGS += -O0 -g
MK_CXXFLAGS += -O0 -g
MK_LDFLAGS += -g
MK_CFLAGS += -O0 -g
MK_CXXFLAGS += -O0 -g
MK_LDFLAGS += -g
MK_NVCCFLAGS += -O0 -g
ifeq ($(UNAME_S),Linux)
MK_CPPFLAGS += -D_GLIBCXX_ASSERTIONS
@@ -400,6 +411,12 @@ ifndef LLAMA_NO_ACCELERATE
endif
endif # LLAMA_NO_ACCELERATE
ifndef LLAMA_NO_OPENMP
MK_CPPFLAGS += -DGGML_USE_OPENMP
MK_CFLAGS += -fopenmp
MK_CXXFLAGS += -fopenmp
endif # LLAMA_NO_OPENMP
ifdef LLAMA_OPENBLAS
MK_CPPFLAGS += -DGGML_USE_OPENBLAS $(shell pkg-config --cflags-only-I openblas)
MK_CFLAGS += $(shell pkg-config --cflags-only-other openblas)
@@ -416,6 +433,11 @@ ifdef LLAMA_BLIS
MK_LDFLAGS += -lblis -L/usr/local/lib
endif # LLAMA_BLIS
ifdef LLAMA_RPC
MK_CPPFLAGS += -DGGML_USE_RPC
OBJS += ggml-rpc.o
endif # LLAMA_RPC
ifdef LLAMA_CUBLAS
# LLAMA_CUBLAS is deprecated and will be removed in the future
LLAMA_CUDA := 1
@@ -641,11 +663,26 @@ ggml-metal-embed.o: ggml-metal.metal ggml-common.h
endif
endif # LLAMA_METAL
OBJS += ggml-alloc.o ggml-backend.o ggml-quants.o unicode.o unicode-data.o
COMMON_H_DEPS = common/common.h common/sampling.h common/log.h llama.h
COMMON_DEPS = common.o sampling.o grammar-parser.o build-info.o json-schema-to-grammar.o
ifndef LLAMA_NO_LLAMAFILE
sgemm.o: sgemm.cpp sgemm.h ggml.h
$(CXX) $(CXXFLAGS) -c $< -o $@
endif
ifdef LLAMA_RPC
ggml-rpc.o: ggml-rpc.cpp ggml-rpc.h
$(CXX) $(CXXFLAGS) -c $< -o $@
rpc-server.o: examples/rpc/rpc-server.cpp ggml-rpc.h
$(CXX) $(CXXFLAGS) -c $< -o $@
rpc-server: rpc-server.o ggml.o llama.o $(COMMON_DEPS) $(OBJS)
$(CXX) $(CXXFLAGS) $^ -o $@ $(LDFLAGS)
endif # LLAMA_RPC
GF_CC := $(CC)
include scripts/get-flags.mk
@@ -725,14 +762,9 @@ unicode.o: unicode.cpp unicode.h
unicode-data.o: unicode-data.cpp unicode-data.h
$(CXX) $(CXXFLAGS) -c $< -o $@
OBJS += ggml-alloc.o ggml-backend.o ggml-quants.o unicode.o unicode-data.o
llama.o: llama.cpp unicode.h ggml.h ggml-alloc.h ggml-backend.h ggml-cuda.h ggml-metal.h llama.h
$(CXX) $(CXXFLAGS) -c $< -o $@
COMMON_H_DEPS = common/common.h common/sampling.h common/log.h llama.h
COMMON_DEPS = common.o sampling.o grammar-parser.o build-info.o json-schema-to-grammar.o
common.o: common/common.cpp $(COMMON_H_DEPS)
$(CXX) $(CXXFLAGS) -c $< -o $@

View File

@@ -1002,9 +1002,9 @@ bool gpt_params_find_arg(int argc, char ** argv, const std::string & arg, gpt_pa
return true;
}
params.main_gpu = std::stoi(argv[i]);
#ifndef GGML_USE_CUDA_SYCL
fprintf(stderr, "warning: llama.cpp was compiled without CUDA/SYCL. Setting the main GPU has no effect.\n");
#endif // GGML_USE_CUDA_SYCL
#ifndef GGML_USE_CUDA_SYCL_VULKAN
fprintf(stderr, "warning: llama.cpp was compiled without CUDA/SYCL/Vulkan. Setting the main GPU has no effect.\n");
#endif // GGML_USE_CUDA_SYCL_VULKAN
return true;
}
if (arg == "--split-mode" || arg == "-sm") {
@@ -1030,9 +1030,9 @@ bool gpt_params_find_arg(int argc, char ** argv, const std::string & arg, gpt_pa
invalid_param = true;
return true;
}
#ifndef GGML_USE_CUDA_SYCL
fprintf(stderr, "warning: llama.cpp was compiled without CUDA/SYCL. Setting the split mode has no effect.\n");
#endif // GGML_USE_CUDA_SYCL
#ifndef GGML_USE_CUDA_SYCL_VULKAN
fprintf(stderr, "warning: llama.cpp was compiled without CUDA/SYCL/Vulkan. Setting the split mode has no effect.\n");
#endif // GGML_USE_CUDA_SYCL_VULKAN
return true;
}
if (arg == "--tensor-split" || arg == "-ts") {

View File

@@ -750,7 +750,7 @@ static void ggml_gallocr_init_tensor(ggml_gallocr_t galloc, struct ggml_tensor *
// this tensor was allocated without ggml-backend
return;
}
ggml_backend_view_init(galloc->buffers[buffer_id], tensor);
ggml_backend_view_init(tensor);
}
} else {
if (tensor->data == NULL) {
@@ -899,12 +899,12 @@ static bool alloc_tensor_range(struct ggml_context * ctx,
if (t->view_src == NULL) {
ggml_tallocr_alloc(&tallocr, t);
} else if (t->buffer == NULL) {
ggml_backend_view_init(buffer, t);
ggml_backend_view_init(t);
}
} else {
if (t->view_src != NULL && t->buffer == NULL) {
// view of a pre-allocated tensor
ggml_backend_view_init(buffer, t);
ggml_backend_view_init(t);
}
}
}

View File

@@ -151,7 +151,7 @@ void ggml_backend_buffer_reset(ggml_backend_buffer_t buffer) {
bool ggml_backend_buffer_copy_tensor(const struct ggml_tensor * src, struct ggml_tensor * dst) {
ggml_backend_buffer_t dst_buf = dst->view_src ? dst->view_src->buffer : dst->buffer;
if (dst_buf->iface.cpy_tensor) {
return src->buffer->iface.cpy_tensor(dst_buf, src, dst);
return dst_buf->iface.cpy_tensor(dst_buf, src, dst);
}
return false;
}
@@ -1887,15 +1887,15 @@ ggml_backend_t ggml_backend_sched_get_tensor_backend(ggml_backend_sched_t sched,
// utils
void ggml_backend_view_init(ggml_backend_buffer_t buffer, struct ggml_tensor * tensor) {
void ggml_backend_view_init(struct ggml_tensor * tensor) {
GGML_ASSERT(tensor->buffer == NULL);
GGML_ASSERT(tensor->view_src != NULL);
GGML_ASSERT(tensor->view_src->buffer != NULL);
GGML_ASSERT(tensor->view_src->data != NULL);
tensor->buffer = buffer;
tensor->buffer = tensor->view_src->buffer;
tensor->data = (char *)tensor->view_src->data + tensor->view_offs;
ggml_backend_buffer_init_tensor(buffer, tensor);
ggml_backend_buffer_init_tensor(tensor->buffer, tensor);
}
void ggml_backend_tensor_alloc(ggml_backend_buffer_t buffer, struct ggml_tensor * tensor, void * addr) {
@@ -1954,7 +1954,7 @@ static void graph_copy_init_tensor(struct ggml_hash_set hash_set, struct ggml_te
struct ggml_tensor * dst = node_copies[id];
if (dst->view_src != NULL) {
graph_copy_init_tensor(hash_set, node_copies, node_init, src->view_src);
ggml_backend_view_init(dst->view_src->buffer, dst);
ggml_backend_view_init(dst);
}
else {
ggml_backend_tensor_copy(src, dst);

View File

@@ -225,7 +225,7 @@ extern "C" {
// Tensor initialization
GGML_API void ggml_backend_tensor_alloc(ggml_backend_buffer_t buffer, struct ggml_tensor * tensor, void * addr);
GGML_API void ggml_backend_view_init(ggml_backend_buffer_t buffer, struct ggml_tensor * tensor);
GGML_API void ggml_backend_view_init(struct ggml_tensor * tensor);
#ifdef __cplusplus

View File

@@ -491,7 +491,7 @@ GGML_CALL static ggml_backend_buffer_t ggml_backend_rpc_buffer_type_alloc_buffer
if (remote_ptr != 0) {
ggml_backend_buffer_t buffer = ggml_backend_buffer_init(buft,
ggml_backend_rpc_buffer_interface,
new ggml_backend_rpc_buffer_context{sock, {}, remote_ptr, "RPC"},
new ggml_backend_rpc_buffer_context{sock, {}, remote_ptr, "RPC[" + std::string(buft_ctx->endpoint) + "]"},
remote_size);
return buffer;
} else {
@@ -692,7 +692,7 @@ GGML_API GGML_CALL ggml_backend_buffer_type_t ggml_backend_rpc_buffer_type(const
GGML_CALL ggml_backend_t ggml_backend_rpc_init(const char * endpoint) {
ggml_backend_rpc_context * ctx = new ggml_backend_rpc_context {
/* .endpoint = */ endpoint,
/* .name = */ "RPC",
/* .name = */ "RPC[" + std::string(endpoint) + "]",
};
ggml_backend_t backend = new ggml_backend {

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

111
ggml.c
View File

@@ -5,6 +5,7 @@
#include "ggml-quants.h"
#include "ggml.h"
#if defined(_MSC_VER) || defined(__MINGW32__)
#include <malloc.h> // using malloc.h with MSC/MINGW
#elif !defined(__FreeBSD__) && !defined(__NetBSD__) && !defined(__OpenBSD__)
@@ -28,6 +29,10 @@
#include <syscall.h>
#endif
#ifdef GGML_USE_OPENMP
#include <omp.h>
#endif
#ifdef GGML_USE_METAL
#include <unistd.h>
#endif
@@ -1756,7 +1761,7 @@ struct ggml_compute_state_shared {
int64_t perf_node_start_cycles;
int64_t perf_node_start_time_us;
const int n_threads;
int n_threads;
// synchronization primitives
atomic_int n_active; // num active threads
@@ -19670,6 +19675,59 @@ struct ggml_cplan ggml_graph_plan(const struct ggml_cgraph * cgraph, int n_threa
return cplan;
}
static enum ggml_status ggml_graph_compute_parallel(struct ggml_compute_state * workers, int n_threads) {
enum ggml_status compute_status = GGML_STATUS_SUCCESS;
#ifdef GGML_USE_OPENMP
if (n_threads > 1) {
#pragma omp parallel num_threads(n_threads)
{
#pragma omp single
{
// update the number of threads from the actual number of threads that we got from OpenMP
n_threads = omp_get_num_threads();
workers[0].shared->n_threads = n_threads;
workers[0].shared->n_active = n_threads;
}
ggml_graph_compute_thread(&workers[omp_get_thread_num()]);
}
} else {
ggml_graph_compute_thread(&workers[0]);
}
#else
// create thread pool
if (n_threads > 1) {
for (int j = 1; j < n_threads; ++j) {
const int rc = ggml_thread_create(&workers[j].thrd, NULL, ggml_graph_compute_thread, &workers[j]);
GGML_ASSERT(rc == 0);
UNUSED(rc);
}
}
// this is a work thread too
ggml_graph_compute_thread(&workers[0]);
// join or kill thread pool
if (n_threads > 1) {
for (int j = 1; j < n_threads; j++) {
const int rc = ggml_thread_join(workers[j].thrd, NULL);
GGML_ASSERT(rc == 0);
UNUSED(rc);
}
}
#endif
// don't leave affinity set on the main thread
clear_numa_thread_affinity();
for (int j = 0; j < n_threads; j++) {
if (workers[j].ec != GGML_STATUS_SUCCESS) {
compute_status = workers[j].ec;
break;
}
}
return compute_status;
}
enum ggml_status ggml_graph_compute(struct ggml_cgraph * cgraph, struct ggml_cplan * cplan) {
{
GGML_ASSERT(cplan);
@@ -19680,7 +19738,11 @@ enum ggml_status ggml_graph_compute(struct ggml_cgraph * cgraph, struct ggml_cpl
}
}
const int n_threads = cplan->n_threads;
int n_threads = cplan->n_threads;
#if defined(GGML_USE_OPENMP)
n_threads = MIN(n_threads, omp_get_max_threads());
#endif
struct ggml_compute_state_shared state_shared = {
/*.cgraph =*/ cgraph,
@@ -19696,47 +19758,20 @@ enum ggml_status ggml_graph_compute(struct ggml_cgraph * cgraph, struct ggml_cpl
/*.current_chunk; =*/ 0,
};
struct ggml_compute_state * workers = alloca(sizeof(struct ggml_compute_state)*n_threads);
// create thread pool
if (n_threads > 1) {
for (int j = 1; j < n_threads; ++j) {
workers[j] = (struct ggml_compute_state) {
.thrd = 0,
.ith = j,
.shared = &state_shared,
.ec = GGML_STATUS_SUCCESS,
};
const int rc = ggml_thread_create(&workers[j].thrd, NULL, ggml_graph_compute_thread, &workers[j]);
GGML_ASSERT(rc == 0);
UNUSED(rc);
}
}
workers[0].ith = 0;
workers[0].shared = &state_shared;
workers[0].ec = GGML_STATUS_SUCCESS;
const int64_t perf_start_cycles = ggml_perf_cycles();
const int64_t perf_start_time_us = ggml_perf_time_us();
// this is a work thread too
ggml_graph_compute_thread(&workers[0]);
enum ggml_status compute_status = workers[0].ec;
// don't leave affinity set on the main thread
clear_numa_thread_affinity();
// join or kill thread pool
if (n_threads > 1) {
for (int j = 1; j < n_threads; j++) {
const int rc = ggml_thread_join(workers[j].thrd, NULL);
GGML_ASSERT(rc == 0);
if (workers[j].ec != GGML_STATUS_SUCCESS)
compute_status = workers[j].ec;
}
for (int j = 0; j < n_threads; ++j) {
workers[j] = (struct ggml_compute_state) {
.thrd = 0,
.ith = j,
.shared = &state_shared,
.ec = GGML_STATUS_SUCCESS,
};
}
enum ggml_status compute_status = ggml_graph_compute_parallel(workers, n_threads);
// performance stats (graph)
{
int64_t perf_cycles_cur = ggml_perf_cycles() - perf_start_cycles;

View File

@@ -225,10 +225,7 @@ mulmat_head = """#version 450
#extension GL_EXT_shader_16bit_storage : require
#ifdef MUL_MAT_ID
#extension GL_EXT_buffer_reference2 : require
#extension GL_EXT_nonuniform_qualifier : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#define EXPERT_COUNT 8
#endif
@@ -260,30 +257,22 @@ layout (push_constant) uniform parameter
uint stride_a;
uint stride_b;
uint stride_d;
uint k_split;
uint ne02;
uint ne12;
uint broadcast2;
uint broadcast3;
uint batch_stride_a;
uint batch_stride_b;
uint batch_stride_d;
#ifdef MUL_MAT_ID
uint expert_stride_a;
uint expert_stride_b0;
uint expert_stride_b1;
uint expert_stride_d;
uint ids_stride;
uint n_as;
uint nei0;
uint nei1;
uint nbi1;
uint ne11;
#else
uint k_split;
uint ne02;
uint ne12;
uint broadcast2;
uint broadcast3;
#endif
} p;
@@ -301,16 +290,14 @@ shared FLOAT_TYPE buf_a[BM * (BK+1)];
shared FLOAT_TYPE buf_b[BN * (BK+1)];
#ifdef MUL_MAT_ID
shared u8vec2 rowids[2048];
shared u16vec2 row_ids[2048];
#endif
void main() {
#ifdef MUL_MAT_ID
const uint batch_idx = gl_GlobalInvocationID.z / p.n_as;
const uint expert_idx = gl_GlobalInvocationID.z % p.n_as;
const uint expert_idx = gl_GlobalInvocationID.z;
#else
const uint batch_idx = gl_GlobalInvocationID.z;
#endif
const uint i13 = batch_idx / p.ne12;
const uint i12 = batch_idx % p.ne12;
@@ -319,6 +306,7 @@ void main() {
const uint i02 = i12 / p.broadcast2;
const uint batch_idx_a = i03 * p.ne02 + i02;
#endif
const uint blocks_m = (p.M + BM - 1) / BM;
const uint ir = gl_WorkGroupID.x % blocks_m;
@@ -350,30 +338,38 @@ void main() {
for (uint ii1 = 0; ii1 < p.nei1; ii1++) {
for (uint ii0 = 0; ii0 < p.nei0; ii0++) {
if (data_ids[ii1*p.nbi1 + ii0] == expert_idx) {
rowids[_ne1] = u8vec2(ii0, ii1);
row_ids[_ne1] = u16vec2(ii0, ii1);
_ne1++;
}
}
}
const u8vec2 id = rowids[ir * BN + ic];
barrier();
// Workgroup has no work
if (ic * BN >= _ne1) return;
#endif
#ifdef MUL_MAT_ID
const uint start_k = 0;
const uint end_k = p.K;
#else
const uint start_k = ik * p.k_split;
const uint end_k = min(p.K, (ik + 1) * p.k_split);
#endif
uint pos_a = (
#ifdef MUL_MAT_ID
expert_idx * p.expert_stride_a +
expert_idx * p.batch_stride_a +
#else
batch_idx_a * p.batch_stride_a +
#endif
batch_idx_a * p.batch_stride_a + ir * BM * p.stride_a + start_k) / LOAD_VEC_A;
uint pos_b = (
ir * BM * p.stride_a + start_k) / LOAD_VEC_A;
#ifdef MUL_MAT_ID
id.y * p.expert_stride_b1 +
(id.x % p.ne11) * p.expert_stride_b0 +
uint pos_b = 0;
#else
uint pos_b = (batch_idx * p.batch_stride_b + ic * BN * p.stride_b + start_k) / LOAD_VEC_B;
#endif
batch_idx * p.batch_stride_b +
ic * BN * p.stride_b + start_k) / LOAD_VEC_B;
float sums[WMITER * TM * WNITER * TN];
FLOAT_TYPE cache_a[WMITER * TM];
@@ -620,7 +616,12 @@ mulmat_body2 = """
}
[[unroll]] for (uint l = 0; l < BN; l += loadstride_b) {
#if LOAD_VEC_B == 8
#ifdef MUL_MAT_ID
const u16vec2 row_idx = row_ids[ic * BN + loadc_b + l];
const uint idx = pos_b + row_idx.y * p.batch_stride_b / LOAD_VEC_B + (row_idx.x % p.ne11) * p.stride_b / LOAD_VEC_B + loadr_b;
#else
const uint idx = pos_b + (loadc_b + l) * p.stride_b / LOAD_VEC_B + loadr_b;
#endif
const uint buf_idx = (loadc_b + l) * (BK+1) + loadr_b * LOAD_VEC_B;
buf_b[buf_idx + 0] = FLOAT_TYPE(data_b[idx][0].x);
buf_b[buf_idx + 1] = FLOAT_TYPE(data_b[idx][0].y);
@@ -631,18 +632,31 @@ mulmat_body2 = """
buf_b[buf_idx + 6] = FLOAT_TYPE(data_b[idx][1].z);
buf_b[buf_idx + 7] = FLOAT_TYPE(data_b[idx][1].w);
#elif LOAD_VEC_B == 4
#ifdef MUL_MAT_ID
const u16vec2 row_idx = row_ids[ic * BN + loadc_b + l];
const uint idx = pos_b + row_idx.y * p.batch_stride_b / LOAD_VEC_B + (row_idx.x % p.ne11) * p.stride_b / LOAD_VEC_B + loadr_b;
#else
const uint idx = pos_b + (loadc_b + l) * p.stride_b / LOAD_VEC_B + loadr_b;
#endif
const uint buf_idx = (loadc_b + l) * (BK+1) + loadr_b * LOAD_VEC_B;
buf_b[buf_idx + 0] = FLOAT_TYPE(data_b[idx].x);
buf_b[buf_idx + 1] = FLOAT_TYPE(data_b[idx].y);
buf_b[buf_idx + 2] = FLOAT_TYPE(data_b[idx].z);
buf_b[buf_idx + 3] = FLOAT_TYPE(data_b[idx].w);
#else
#elif !MUL_MAT_ID
if (ic * BN + loadc_b + l < p.N && block + loadr_b < end_k) {
buf_b[(loadc_b + l) * (BK+1) + loadr_b] = FLOAT_TYPE(data_b[pos_b + (loadc_b + l) * p.stride_b + loadr_b]);
} else {
buf_b[(loadc_b + l) * (BK+1) + loadr_b] = FLOAT_TYPE(0.0f);
}
#else
const uint row_i = ic * BN + loadc_b + l;
if (row_i < _ne1) {
const u16vec2 row_idx = row_ids[row_i];
buf_b[(loadc_b + l) * (BK+1) + loadr_b] = FLOAT_TYPE(data_b[pos_b + row_idx.y * p.batch_stride_b + (row_idx.x % p.ne11) * p.stride_b + loadr_b]);
} else {
buf_b[(loadc_b + l) * (BK+1) + loadr_b] = FLOAT_TYPE(0.0f);
}
#endif
}
@@ -681,11 +695,9 @@ mulmat_body2 = """
const uint dr = ir * BM + warp_r * WM;
const uint dc = ic * BN + warp_c * WN;
const uint offsets =
#ifdef MUL_MAT_ID
expert_idx * p.expert_stride_d +
#ifndef MUL_MAT_ID
const uint offsets = batch_idx * p.batch_stride_d + ik * p.batch_stride_d * gl_NumWorkGroups.z;
#endif
batch_idx * p.batch_stride_d + ik * p.batch_stride_d * gl_NumWorkGroups.z;
[[unroll]] for (uint wsic = 0; wsic < WNITER; wsic++) {
[[unroll]] for (uint wsir = 0; wsir < WMITER; wsir++) {
@@ -693,10 +705,20 @@ mulmat_body2 = """
const uint dr_warp = dr + wsir * WSUBM + tiwr * TM;
const uint dc_warp = dc + wsic * WSUBN + tiwc * TN;
[[unroll]] for (uint cc = 0; cc < TN; cc++) {
#ifdef MUL_MAT_ID
const uint row_i = dc_warp + cc;
if (row_i >= _ne1) break;
const u16vec2 row_idx = row_ids[row_i];
#endif
[[unroll]] for (uint cr = 0; cr < TM; cr++) {
#ifdef MUL_MAT_ID
data_d[row_idx.y * p.batch_stride_d + row_idx.x * p.stride_d + dr_warp + cr] = D_TYPE(sums[(wsic * TN + cc) * (WMITER * TM) + wsir * TM + cr]);
#else
if (dr_warp + cr < p.M && dc_warp + cc < p.N) {
data_d[offsets + (dc_warp + cc) * p.stride_d + dr_warp + cr] = D_TYPE(sums[(wsic * TN + cc) * (WMITER * TM) + wsir * TM + cr]);
}
#endif
}
}
}
@@ -1172,28 +1194,59 @@ layout (push_constant) uniform parameter
uint stride_b;
uint stride_d;
uint ne02;
uint ne12;
uint broadcast2;
uint broadcast3;
uint batch_stride_a;
uint batch_stride_b;
uint batch_stride_d;
#ifdef MUL_MAT_ID
uint expert_stride_a;
uint expert_stride_b0;
uint expert_stride_b1;
uint expert_stride_d0;
uint expert_stride_d1;
uint ne11;
uint nei0;
uint nbi1;
uint n_as;
uint ne11;
#else
uint ne02;
uint ne12;
uint broadcast2;
uint broadcast3;
#endif
} p;
void get_offsets(out uint a_offset, out uint b_offset, out uint d_offset) {
#ifdef MUL_MAT_ID
const uint expert_idx = gl_GlobalInvocationID.y;
#else
const uint batch_idx = gl_GlobalInvocationID.y;
#endif
#ifndef MUL_MAT_ID
const uint i13 = batch_idx / p.ne12;
const uint i12 = batch_idx % p.ne12;
const uint i03 = i13 / p.broadcast3;
const uint i02 = i12 / p.broadcast2;
const uint batch_idx_a = i03 * p.ne02 + i02;
#else
const uint expert_id = data_ids[expert_idx];
#endif
a_offset =
#ifdef MUL_MAT_ID
expert_id * p.batch_stride_a;
#else
batch_idx_a * p.batch_stride_a;
#endif
b_offset =
#ifdef MUL_MAT_ID
(expert_idx % p.ne11) * p.stride_b;
#else
batch_idx * p.batch_stride_b;
#endif
d_offset =
#ifdef MUL_MAT_ID
expert_idx * p.stride_d;
#else
batch_idx * p.batch_stride_d;
#endif
}
"""
mul_mat_vec_body = """
@@ -1206,41 +1259,9 @@ shared FLOAT_TYPE tmp[BLOCK_SIZE];
void main() {
const uint row = gl_WorkGroupID.x;
const uint tid = gl_LocalInvocationID.x;
const uint batch_idx = gl_GlobalInvocationID.y;
#ifdef MUL_MAT_ID
const uint expert_idx1 = gl_GlobalInvocationID.z / p.nei0;
const uint expert_idx0 = gl_GlobalInvocationID.z % p.nei0;
#endif
const uint i13 = batch_idx / p.ne12;
const uint i12 = batch_idx % p.ne12;
const uint i03 = i13 / p.broadcast3;
const uint i02 = i12 / p.broadcast2;
const uint batch_idx_a = i03 * p.ne02 + i02;
#ifdef MUL_MAT_ID
const uint expert_id = data_ids[expert_idx1 * p.nbi1 + expert_idx0];
#endif
const uint a_offset =
#ifdef MUL_MAT_ID
expert_id * p.expert_stride_a +
#endif
batch_idx_a * p.batch_stride_a;
const uint b_offset =
#ifdef MUL_MAT_ID
(expert_idx0 % p.ne11) * p.expert_stride_b0 +
expert_idx1 * p.expert_stride_b1 +
#endif
batch_idx * p.batch_stride_b;
const uint d_offset =
#ifdef MUL_MAT_ID
expert_idx0 * p.expert_stride_b0 +
expert_idx1 * p.expert_stride_b1 +
#endif
batch_idx * p.batch_stride_d;
uint a_offset, b_offset, d_offset;
get_offsets(a_offset, b_offset, d_offset);
const uint y_offset = QUANT_R == 1 ? 1 : QUANT_K/2;
@@ -1281,41 +1302,9 @@ shared FLOAT_TYPE tmp[32];
void main() {
const uint row = gl_WorkGroupID.x;
const uint batch_idx = gl_GlobalInvocationID.y;
#ifdef MUL_MAT_ID
const uint expert_idx1 = gl_GlobalInvocationID.z / p.nei0;
const uint expert_idx0 = gl_GlobalInvocationID.z % p.nei0;
#endif
const uint i13 = batch_idx / p.ne12;
const uint i12 = batch_idx % p.ne12;
const uint i03 = i13 / p.broadcast3;
const uint i02 = i12 / p.broadcast2;
const uint batch_idx_a = i03 * p.ne02 + i02;
#ifdef MUL_MAT_ID
const uint expert_id = data_ids[expert_idx1 * p.nbi1 + expert_idx0];
#endif
const uint a_offset =
#ifdef MUL_MAT_ID
expert_id * p.expert_stride_a +
#endif
batch_idx_a * p.batch_stride_a;
const uint b_offset =
#ifdef MUL_MAT_ID
(expert_idx0 % p.ne11) * p.expert_stride_b0 +
expert_idx1 * p.expert_stride_b1 +
#endif
batch_idx * p.batch_stride_b;
const uint d_offset =
#ifdef MUL_MAT_ID
expert_idx0 * p.expert_stride_b0 +
expert_idx1 * p.expert_stride_b1 +
#endif
batch_idx * p.batch_stride_d;
uint a_offset, b_offset, d_offset;
get_offsets(a_offset, b_offset, d_offset);
const uint num_blocks_per_row = p.ncols / QUANT_K;
const uint ib0 = a_offset / QUANT_K + row*num_blocks_per_row;
@@ -1384,41 +1373,9 @@ shared FLOAT_TYPE tmp[32];
void main() {
const uint row = gl_WorkGroupID.x;
const uint batch_idx = gl_GlobalInvocationID.y;
#ifdef MUL_MAT_ID
const uint expert_idx1 = gl_GlobalInvocationID.z / p.nei0;
const uint expert_idx0 = gl_GlobalInvocationID.z % p.nei0;
#endif
const uint i13 = batch_idx / p.ne12;
const uint i12 = batch_idx % p.ne12;
const uint i03 = i13 / p.broadcast3;
const uint i02 = i12 / p.broadcast2;
const uint batch_idx_a = i03 * p.ne02 + i02;
#ifdef MUL_MAT_ID
const uint expert_id = data_ids[expert_idx1 * p.nbi1 + expert_idx0];
#endif
const uint a_offset =
#ifdef MUL_MAT_ID
expert_id * p.expert_stride_a +
#endif
batch_idx_a * p.batch_stride_a;
const uint b_offset =
#ifdef MUL_MAT_ID
(expert_idx0 % p.ne11) * p.expert_stride_b0 +
expert_idx1 * p.expert_stride_b1 +
#endif
batch_idx * p.batch_stride_b;
const uint d_offset =
#ifdef MUL_MAT_ID
expert_idx0 * p.expert_stride_b0 +
expert_idx1 * p.expert_stride_b1 +
#endif
batch_idx * p.batch_stride_d;
uint a_offset, b_offset, d_offset;
get_offsets(a_offset, b_offset, d_offset);
const uint num_blocks_per_row = p.ncols / QUANT_K;
const uint ib0 = a_offset / QUANT_K + row*num_blocks_per_row;
@@ -1480,41 +1437,9 @@ shared FLOAT_TYPE tmp[32];
void main() {
const uint row = gl_WorkGroupID.x;
const uint batch_idx = gl_GlobalInvocationID.y;
#ifdef MUL_MAT_ID
const uint expert_idx1 = gl_GlobalInvocationID.z / p.nei0;
const uint expert_idx0 = gl_GlobalInvocationID.z % p.nei0;
#endif
const uint i13 = batch_idx / p.ne12;
const uint i12 = batch_idx % p.ne12;
const uint i03 = i13 / p.broadcast3;
const uint i02 = i12 / p.broadcast2;
const uint batch_idx_a = i03 * p.ne02 + i02;
#ifdef MUL_MAT_ID
const uint expert_id = data_ids[expert_idx1 * p.nbi1 + expert_idx0];
#endif
const uint a_offset =
#ifdef MUL_MAT_ID
expert_id * p.expert_stride_a +
#endif
batch_idx_a * p.batch_stride_a;
const uint b_offset =
#ifdef MUL_MAT_ID
(expert_idx0 % p.ne11) * p.expert_stride_b0 +
expert_idx1 * p.expert_stride_b1 +
#endif
batch_idx * p.batch_stride_b;
const uint d_offset =
#ifdef MUL_MAT_ID
expert_idx0 * p.expert_stride_b0 +
expert_idx1 * p.expert_stride_b1 +
#endif
batch_idx * p.batch_stride_d;
uint a_offset, b_offset, d_offset;
get_offsets(a_offset, b_offset, d_offset);
const uint num_blocks_per_row = p.ncols / QUANT_K;
const uint ib0 = a_offset / QUANT_K + row*num_blocks_per_row;
@@ -1625,41 +1550,9 @@ shared FLOAT_TYPE tmp[32];
void main() {
const uint row = gl_WorkGroupID.x;
const uint batch_idx = gl_GlobalInvocationID.y;
#ifdef MUL_MAT_ID
const uint expert_idx1 = gl_GlobalInvocationID.z / p.nei0;
const uint expert_idx0 = gl_GlobalInvocationID.z % p.nei0;
#endif
const uint i13 = batch_idx / p.ne12;
const uint i12 = batch_idx % p.ne12;
const uint i03 = i13 / p.broadcast3;
const uint i02 = i12 / p.broadcast2;
const uint batch_idx_a = i03 * p.ne02 + i02;
#ifdef MUL_MAT_ID
const uint expert_id = data_ids[expert_idx1 * p.nbi1 + expert_idx0];
#endif
const uint a_offset =
#ifdef MUL_MAT_ID
expert_id * p.expert_stride_a +
#endif
batch_idx_a * p.batch_stride_a;
const uint b_offset =
#ifdef MUL_MAT_ID
(expert_idx0 % p.ne11) * p.expert_stride_b0 +
expert_idx1 * p.expert_stride_b1 +
#endif
batch_idx * p.batch_stride_b;
const uint d_offset =
#ifdef MUL_MAT_ID
expert_idx0 * p.expert_stride_b0 +
expert_idx1 * p.expert_stride_b1 +
#endif
batch_idx * p.batch_stride_d;
uint a_offset, b_offset, d_offset;
get_offsets(a_offset, b_offset, d_offset);
const uint num_blocks_per_row = p.ncols / QUANT_K;
const uint ib0 = a_offset / QUANT_K + row*num_blocks_per_row;
@@ -1766,41 +1659,9 @@ shared FLOAT_TYPE tmp[32];
void main() {
const uint row = gl_WorkGroupID.x;
const uint batch_idx = gl_GlobalInvocationID.y;
#ifdef MUL_MAT_ID
const uint expert_idx1 = gl_GlobalInvocationID.z / p.nei0;
const uint expert_idx0 = gl_GlobalInvocationID.z % p.nei0;
#endif
const uint i13 = batch_idx / p.ne12;
const uint i12 = batch_idx % p.ne12;
const uint i03 = i13 / p.broadcast3;
const uint i02 = i12 / p.broadcast2;
const uint batch_idx_a = i03 * p.ne02 + i02;
#ifdef MUL_MAT_ID
const uint expert_id = data_ids[expert_idx1 * p.nbi1 + expert_idx0];
#endif
const uint a_offset =
#ifdef MUL_MAT_ID
expert_id * p.expert_stride_a +
#endif
batch_idx_a * p.batch_stride_a;
const uint b_offset =
#ifdef MUL_MAT_ID
(expert_idx0 % p.ne11) * p.expert_stride_b0 +
expert_idx1 * p.expert_stride_b1 +
#endif
batch_idx * p.batch_stride_b;
const uint d_offset =
#ifdef MUL_MAT_ID
expert_idx0 * p.expert_stride_b0 +
expert_idx1 * p.expert_stride_b1 +
#endif
batch_idx * p.batch_stride_d;
uint a_offset, b_offset, d_offset;
get_offsets(a_offset, b_offset, d_offset);
const uint num_blocks_per_row = p.ncols / QUANT_K;
const uint ib0 = a_offset / QUANT_K + row*num_blocks_per_row;
@@ -2143,12 +2004,18 @@ void main() {
generic_binary_op_combined = f"{generic_binary_op_head}\n{generic_binary_op_layout}\n{generic_binary_op_funcs}\n{generic_binary_op_main}"
# MUL F32
# MUL
mul_body = """
data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(gl_GlobalInvocationID.x)]) * FLOAT_TYPE(data_b[src1_idx(gl_GlobalInvocationID.x)]));
}
"""
# DIV
div_body = """
data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(gl_GlobalInvocationID.x)]) / FLOAT_TYPE(data_b[src1_idx(gl_GlobalInvocationID.x)]));
}
"""
# ADD
add_body = """
data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(gl_GlobalInvocationID.x)]) + FLOAT_TYPE(data_b[src1_idx(gl_GlobalInvocationID.x)]));
@@ -2759,6 +2626,41 @@ void main() {
}
"""
sum_rows_src = """
#extension GL_EXT_control_flow_attributes : enable
layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
layout (constant_id = 0) const uint BLOCK_SIZE = 32;
shared FLOAT_TYPE tmp[BLOCK_SIZE];
void main() {
const uint row = gl_WorkGroupID.x;
const uint col = gl_LocalInvocationID.x;
tmp[col] = FLOAT_TYPE(0.0f);
for (uint i = col; i < p.KX; i += BLOCK_SIZE) {
tmp[col] += FLOAT_TYPE(data_a[row*p.KX + i]);
}
barrier();
[[unroll]] for (int s = int(BLOCK_SIZE) / 2; s > 0; s >>= 1) {
if (col < s) {
tmp[col] += tmp[col + s];
}
barrier();
}
if (col == 0) {
data_d[row] = D_TYPE(tmp[0]);
}
}
"""
GLSLC = "glslc"
VK_NUM_TYPES = 16
@@ -2940,66 +2842,66 @@ async def main():
tasks.append(string_to_spv("matmul_q6_k_f32_aligned", "".join(stream), {"LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q6_K", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# MUL_MAT_ID
# stream.clear()
# stream.extend((mulmat_head, shader_float_type, mulmat_body1, mulmat_load_scalar, mulmat_body2))
# tasks.append(string_to_spv("matmul_id_f32", "".join(stream), {"MUL_MAT_ID": "1", "A_TYPE": "float", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": load_vec, "LOAD_VEC_B": load_vec, "A_TYPE": vec_type, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
stream.clear()
stream.extend((mulmat_head, shader_float_type, mulmat_body1, mulmat_load_scalar, mulmat_body2))
tasks.append(string_to_spv("matmul_id_f32", "".join(stream), {"MUL_MAT_ID": "1", "A_TYPE": "float", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": load_vec, "LOAD_VEC_B": load_vec, "A_TYPE": vec_type, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_f16", "".join(stream), {"MUL_MAT_ID": "1", "A_TYPE": "float16_t", "B_TYPE": "float16_t", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_f16_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": load_vec, "LOAD_VEC_B": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type_f16, "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_f16", "".join(stream), {"MUL_MAT_ID": "1", "A_TYPE": "float16_t", "B_TYPE": "float16_t", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_f16_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": load_vec, "LOAD_VEC_B": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type_f16, "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_f16_f32", "".join(stream), {"MUL_MAT_ID": "1", "A_TYPE": "float16_t", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_f16_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": load_vec, "LOAD_VEC_B": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_f16_f32", "".join(stream), {"MUL_MAT_ID": "1", "A_TYPE": "float16_t", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_f16_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": load_vec, "LOAD_VEC_B": load_vec, "A_TYPE": vec_type_f16, "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# stream.clear()
# stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q4_0_defines, mulmat_body1, mulmat_load_q4_0, mulmat_body2))
# tasks.append(string_to_spv("matmul_id_q4_0_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q4_0", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_q4_0_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q4_0", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
stream.clear()
stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q4_0_defines, mulmat_body1, mulmat_load_q4_0, mulmat_body2))
tasks.append(string_to_spv("matmul_id_q4_0_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q4_0", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_q4_0_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q4_0", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# stream.clear()
# stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q4_1_defines, mulmat_body1, mulmat_load_q4_1, mulmat_body2))
# tasks.append(string_to_spv("matmul_id_q4_1_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q4_1", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_q4_1_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q4_1", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
stream.clear()
stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q4_1_defines, mulmat_body1, mulmat_load_q4_1, mulmat_body2))
tasks.append(string_to_spv("matmul_id_q4_1_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q4_1", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_q4_1_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q4_1", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# stream.clear()
# stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q5_0_defines, mulmat_body1, mulmat_load_q5_0, mulmat_body2))
# tasks.append(string_to_spv("matmul_id_q5_0_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q5_0", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_q5_0_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q5_0", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
stream.clear()
stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q5_0_defines, mulmat_body1, mulmat_load_q5_0, mulmat_body2))
tasks.append(string_to_spv("matmul_id_q5_0_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q5_0", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_q5_0_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q5_0", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# stream.clear()
# stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q5_1_defines, mulmat_body1, mulmat_load_q5_1, mulmat_body2))
# tasks.append(string_to_spv("matmul_id_q5_1_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q5_1", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_q5_1_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q5_1", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
stream.clear()
stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q5_1_defines, mulmat_body1, mulmat_load_q5_1, mulmat_body2))
tasks.append(string_to_spv("matmul_id_q5_1_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q5_1", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_q5_1_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q5_1", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# stream.clear()
# stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q8_0_defines, mulmat_body1, mulmat_load_q8_0, mulmat_body2))
# tasks.append(string_to_spv("matmul_id_q8_0_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q8_0", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_q8_0_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q8_0", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
stream.clear()
stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q8_0_defines, mulmat_body1, mulmat_load_q8_0, mulmat_body2))
tasks.append(string_to_spv("matmul_id_q8_0_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q8_0", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_q8_0_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q8_0", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# stream.clear()
# stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q2_K_defines, mulmat_body1, mulmat_load_q2_K, mulmat_body2))
# tasks.append(string_to_spv("matmul_id_q2_k_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q2_K", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_q2_k_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q2_K", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
stream.clear()
stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q2_K_defines, mulmat_body1, mulmat_load_q2_K, mulmat_body2))
tasks.append(string_to_spv("matmul_id_q2_k_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q2_K", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_q2_k_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q2_K", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# stream.clear()
# stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q3_K_defines, mulmat_body1, mulmat_load_q3_K, mulmat_body2))
# tasks.append(string_to_spv("matmul_id_q3_k_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q3_K", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_q3_k_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q3_K", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
stream.clear()
stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q3_K_defines, mulmat_body1, mulmat_load_q3_K, mulmat_body2))
tasks.append(string_to_spv("matmul_id_q3_k_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q3_K", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_q3_k_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q3_K", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# stream.clear()
# stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q4_K_defines, mulmat_body1, mulmat_load_q4_K, mulmat_body2))
# tasks.append(string_to_spv("matmul_id_q4_k_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q4_K", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_q4_k_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q4_K", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
stream.clear()
stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q4_K_defines, mulmat_body1, mulmat_load_q4_K, mulmat_body2))
tasks.append(string_to_spv("matmul_id_q4_k_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q4_K", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_q4_k_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q4_K", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# stream.clear()
# stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q5_K_defines, mulmat_body1, mulmat_load_q5_K, mulmat_body2))
# tasks.append(string_to_spv("matmul_id_q5_k_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q5_K", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_q5_k_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q5_K", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
stream.clear()
stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q5_K_defines, mulmat_body1, mulmat_load_q5_K, mulmat_body2))
tasks.append(string_to_spv("matmul_id_q5_k_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q5_K", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_q5_k_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q5_K", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# stream.clear()
# stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q6_K_defines, mulmat_body1, mulmat_load_q6_K, mulmat_body2))
# tasks.append(string_to_spv("matmul_id_q6_k_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q6_K", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
# tasks.append(string_to_spv("matmul_id_q6_k_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q6_K", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
stream.clear()
stream.extend((mulmat_head, shader_int8_ext, shader_float_type, shader_q6_K_defines, mulmat_body1, mulmat_load_q6_K, mulmat_body2))
tasks.append(string_to_spv("matmul_id_q6_k_f32", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "A_TYPE": "block_q6_K", "B_TYPE": "float", "D_TYPE": "float"}, fp16))
tasks.append(string_to_spv("matmul_id_q6_k_f32_aligned", "".join(stream), {"MUL_MAT_ID": "1", "LOAD_VEC_A": 2, "LOAD_VEC_B": load_vec, "A_TYPE": "block_q6_K", "B_TYPE": vec_type, "D_TYPE": "float"}, fp16))
# Shaders where precision is needed, so no fp16 version
@@ -3008,7 +2910,9 @@ async def main():
stream.clear()
stream.extend((mul_mat_vec_head, shader_int8_ext, shader_f32))
if i == GGML_TYPE_F16:
if i == GGML_TYPE_F32:
stream.extend((shader_f32_defines, mul_mat_vec_layout, shader_float_dequant_func, mul_mat_vec_body))
elif i == GGML_TYPE_F16:
stream.extend((shader_f16_defines, mul_mat_vec_layout, shader_float_dequant_func, mul_mat_vec_body))
elif i == GGML_TYPE_Q4_0:
stream.extend((shader_q4_0_defines, mul_mat_vec_layout, shader_q4_0_dequant_func, mul_mat_vec_body))
@@ -3036,7 +2940,7 @@ async def main():
tasks.append(string_to_spv(f"mul_mat_vec_{type_names[i]}_f32_f32", "".join(stream), {"B_TYPE": "float", "D_TYPE": "float", "K_QUANTS_PER_ITERATION": K_QUANTS_PER_ITERATION}))
tasks.append(string_to_spv(f"mul_mat_vec_{type_names[i]}_f16_f32", "".join(stream), {"B_TYPE": "float16_t", "D_TYPE": "float", "K_QUANTS_PER_ITERATION": K_QUANTS_PER_ITERATION}))
# tasks.append(string_to_spv(f"mul_mat_vec_id_{type_names[i]}_f32", "".join(stream), {"MUL_MAT_ID": "1", "B_TYPE": "float", "D_TYPE": "float", "K_QUANTS_PER_ITERATION": K_QUANTS_PER_ITERATION}))
tasks.append(string_to_spv(f"mul_mat_vec_id_{type_names[i]}_f32", "".join(stream), {"MUL_MAT_ID": "1", "B_TYPE": "float", "D_TYPE": "float", "K_QUANTS_PER_ITERATION": K_QUANTS_PER_ITERATION}))
# Dequant shaders
for i in range(0, VK_NUM_TYPES):
@@ -3115,8 +3019,11 @@ async def main():
tasks.append(string_to_spv("add_f32", f"{generic_binary_op_combined}\n{add_body}", {"A_TYPE": "float", "B_TYPE": "float", "D_TYPE": "float", "FLOAT_TYPE": "float"}))
tasks.append(string_to_spv("split_k_reduce", mulmat_split_k_reduce_src, {}))
tasks.append(string_to_spv("mul_f32", f"{generic_binary_op_combined}\n{mul_body}", {"A_TYPE": "float", "B_TYPE": "float", "D_TYPE": "float", "FLOAT_TYPE": "float"}))
tasks.append(string_to_spv("div_f32", f"{generic_binary_op_combined}\n{div_body}", {"A_TYPE": "float", "B_TYPE": "float", "D_TYPE": "float", "FLOAT_TYPE": "float"}))
tasks.append(string_to_spv("scale_f32", f"{generic_unary_op_combined}\n{scale_body}", {"A_TYPE": "float", "D_TYPE": "float", "FLOAT_TYPE": "float"}))
tasks.append(string_to_spv("sqr_f32", f"{generic_unary_op_combined}\n{sqr_body}", {"A_TYPE": "float", "D_TYPE": "float", "FLOAT_TYPE": "float"}))
@@ -3140,6 +3047,8 @@ async def main():
tasks.append(string_to_spv("argsort_f32", argsort_src, {"A_TYPE": "float"}))
tasks.append(string_to_spv("sum_rows_f32", f"{generic_head}\n{shader_f32}\n{sum_rows_src}", {"A_TYPE": "float", "D_TYPE": "float"}))
# Helper to decorate tasks with semaphore acquisition.
async def withSemaphore(sem, task):
async with sem:

View File

@@ -2371,13 +2371,34 @@ struct llama_context {
struct llama_control_vector cvec;
};
static size_t llama_get_device_count(const llama_model & model) {
size_t count = 1;
#if defined(GGML_USE_CUDA)
count = ggml_backend_cuda_get_device_count();
#elif defined(GGML_USE_SYCL)
count = ggml_backend_sycl_get_device_count();
#elif defined(GGML_USE_VULKAN)
count = ggml_backend_vk_get_device_count();
#endif
#if defined(GGML_USE_RPC)
count += model.rpc_servers.size();
#endif
return count;
GGML_UNUSED(model);
}
static ggml_backend_buffer_type_t llama_default_buffer_type_offload(const llama_model & model, int gpu) {
ggml_backend_buffer_type_t buft = nullptr;
#ifdef GGML_USE_RPC
std::string endpoint = model.rpc_servers[gpu];
buft = ggml_backend_rpc_buffer_type(endpoint.c_str());
#elif defined(GGML_USE_METAL)
#if defined(GGML_USE_RPC)
int dev_count = (int)llama_get_device_count(model);
int rpc_count = (int)model.rpc_servers.size();
if (gpu >= dev_count - rpc_count) {
const char * endpoint = model.rpc_servers[gpu - dev_count + rpc_count].c_str();
return ggml_backend_rpc_buffer_type(endpoint);
}
#endif
#if defined(GGML_USE_METAL)
buft = ggml_backend_metal_buffer_type();
#elif defined(GGML_USE_CUDA)
buft = ggml_backend_cuda_buffer_type(gpu);
@@ -2425,29 +2446,19 @@ static ggml_backend_buffer_type_t llama_default_buffer_type_split(const llama_mo
GGML_UNUSED(tensor_split);
}
static size_t llama_get_device_count(const llama_model & model) {
#if defined(GGML_USE_RPC)
return model.rpc_servers.size();
#elif defined(GGML_USE_CUDA)
return ggml_backend_cuda_get_device_count();
#elif defined(GGML_USE_SYCL)
return ggml_backend_sycl_get_device_count();
#elif defined(GGML_USE_VULKAN)
return ggml_backend_vk_get_device_count();
#else
return 1;
#endif
GGML_UNUSED(model);
}
static size_t llama_get_device_memory(const llama_model & model, int device) {
#if defined(GGML_USE_RPC)
size_t total;
size_t free;
std::string endpoint = model.rpc_servers[device];
ggml_backend_rpc_get_device_memory(endpoint.c_str(), &free, &total);
return free;
#elif defined(GGML_USE_CUDA)
int dev_count = (int)llama_get_device_count(model);
int rpc_count = (int)model.rpc_servers.size();
if (device >= dev_count - rpc_count) {
size_t total;
size_t free;
const char * endpoint = model.rpc_servers[device - dev_count + rpc_count].c_str();
ggml_backend_rpc_get_device_memory(endpoint, &free, &total);
return free;
}
#endif
#if defined(GGML_USE_CUDA)
size_t total;
size_t free;
ggml_backend_cuda_get_device_memory(device, &free, &total);
@@ -16160,7 +16171,7 @@ struct llama_model * llama_load_model_from_file(
return true;
};
}
if (params.rpc_servers != nullptr) {
if (params.rpc_servers != nullptr && params.rpc_servers[0] != '\0') {
// split the servers set them into model->rpc_servers
std::string servers(params.rpc_servers);
size_t pos = 0;
@@ -16323,17 +16334,7 @@ struct llama_context * llama_new_context_with_model(
if (!hparams.vocab_only) {
// initialize backends
#if defined(GGML_USE_RPC)
for (auto & server : model->rpc_servers) {
ggml_backend_t backend = ggml_backend_rpc_init(server.c_str());
if (backend == nullptr) {
LLAMA_LOG_ERROR("%s: failed to connect RPC backend to %s\n", __func__, server.c_str());
llama_free(ctx);
return nullptr;
}
ctx->backends.push_back(backend);
}
#elif defined(GGML_USE_METAL)
#if defined(GGML_USE_METAL)
if (model->n_gpu_layers > 0) {
ctx->backend_metal = ggml_backend_metal_init();
if (ctx->backend_metal == nullptr) {
@@ -16372,7 +16373,7 @@ struct llama_context * llama_new_context_with_model(
return nullptr;
}
if (model->split_mode == LLAMA_SPLIT_MODE_NONE) {
ggml_backend_t backend = ggml_backend_vk_init(0);
ggml_backend_t backend = ggml_backend_vk_init(model->main_gpu);
if (backend == nullptr) {
LLAMA_LOG_ERROR("%s: failed to initialize Vulkan backend\n", __func__);
llama_free(ctx);
@@ -16425,6 +16426,19 @@ struct llama_context * llama_new_context_with_model(
}
ctx->backends.push_back(backend);
}
#endif
#if defined(GGML_USE_RPC)
if (model->n_gpu_layers > 0) {
for (const auto & endpoint : model->rpc_servers) {
ggml_backend_t backend = ggml_backend_rpc_init(endpoint.c_str());
if (backend == nullptr) {
LLAMA_LOG_ERROR("%s: failed to initialize RPC to '%s'\n", __func__, endpoint.c_str());
llama_free(ctx);
return nullptr;
}
ctx->backends.push_back(backend);
}
}
#endif
ctx->backend_cpu = ggml_backend_cpu_init();
if (ctx->backend_cpu == nullptr) {