Files
rustfs/README.md
安正超 36e3efb5a5 feat: implement Docker improvements and binary build scripts (#191)
* feat: implement Docker improvements and binary build scripts

This commit transforms the RustFS Docker build system to follow MinIO's best practices:

## 🏗️ Binary Build Script (build-rustfs.sh)
- Create independent binary compilation script for multi-platform builds
- Support x86_64 and aarch64 Linux musl targets
- Include checksum generation and optional binary signing
- Support cross-compilation and upload functionality
- Automated target installation and environment setup

## 🐳 Docker Improvements
- Rewrite Dockerfiles to download precompiled binaries instead of building from source
- Follow MinIO's approach for security and binary verification
- Add comprehensive LABEL metadata (version, build-date, vcs-ref)
- Implement proper environment variable management
- Add signature verification with minisign (commented for future use)
- Include static curl download for minimal runtime dependencies

## 🚀 Enhanced Build Script (docker-buildx.sh)
- Inspired by MinIO's docker-buildx.sh for consistency and reliability
- Support multiple platforms with proper build arguments
- Auto-detect git versions and pass metadata to containers
- Improved error messages with helpful troubleshooting hints
- Cleanup and cache management between builds

## 🛠️ Supporting Scripts
- scripts/download-static-curl.sh: Download statically compiled curl
- scripts/setup-test-binaries.sh: Create test binaries for local development

## 📋 Key Benefits
- Faster Docker builds (download vs compile)
- Better security with signature verification
- Consistent with industry standards (MinIO approach)
- Proper multi-platform support
- Enhanced metadata and traceability
- Independent binary distribution capability

* feat: update Docker files to use Aliyun OSS for binary downloads

* feat: merge stash with OSS binary download improvements

- Remove old build_rustfs.sh script
- Keep Aliyun OSS download URLs for binary retrieval
- Maintain Docker build improvements from stash
- Resolve merge conflicts between stash and OSS updates

* feat: improve build-rustfs.sh with auto platform detection

- Auto-detect current platform using uname (like old build_rustfs.sh)
- Default to building for current platform only
- Add --all-platforms flag for cross-compilation to Linux musl targets
- Support macOS (darwin) and Linux platforms
- Auto-enable cross compilation when needed
- Provide better usage examples and platform detection info

This makes the script much more user-friendly by default while
maintaining flexibility for cross-compilation scenarios.

* refactor: simplify build-rustfs.sh for CI/CD pipeline usage

- Remove cross-compilation complexity (each CI runner builds natively)
- Focus on single platform builds per runner
- Remove --all-platforms and --cross options
- Simplify to match CI/CD workflow where:
  * Linux x86_64 runner builds Linux x86_64 binary
  * Linux ARM64 runner builds Linux ARM64 binary
  * macOS x86_64 runner builds macOS x86_64 binary
  * macOS ARM64 runner builds macOS ARM64 binary
- Keep signing and upload functionality for release CI
- Make the script's purpose and usage clearer

This aligns with the user's understanding that build scripts should
focus on native compilation for the current platform only.

* feat: update download server domain to dl.rustfs.com

- Update Dockerfile to use dl.rustfs.com/dev/ for development binaries
- Update Dockerfile.release to use dl.rustfs.com/release/ for release binaries
- Update docker-buildx.sh error messages with new URLs
- Update build-rustfs.sh upload target to dl.rustfs.com
- Update test scripts to reference new domain
- Clean up remaining git conflict markers

This centralizes all binary downloads through the official
dl.rustfs.com domain instead of direct OSS access.

* fix: correct dl.rustfs.com path structure to include /artifacts/rustfs/

- Update all download URLs to use correct path structure:
  * Dev: https://dl.rustfs.com/artifacts/rustfs/dev/
  * Release: https://dl.rustfs.com/artifacts/rustfs/release/
- Test confirmed both paths return HTTP 200 with application/zip content-type
- Update Dockerfile, Dockerfile.release, docker-buildx.sh, and build-rustfs.sh
- Update test scripts with correct base path

The dl.rustfs.com domain requires the /artifacts/rustfs/ prefix
to access the binary files correctly.

* feat: refactor Dockerfile to download binaries from GitHub Releases

- Changed binary download source from dl.rustfs.com to GitHub Releases
- Added support for latest release auto-detection via GitHub API
- Enhanced error handling with detailed messages and helpful links
- Added optional checksum verification using SHA256SUMS
- Improved architecture support for amd64 and arm64
- Removed unnecessary minisign installation
- Added jq dependency for JSON parsing

* feat: consolidate Docker build to use single Dockerfile

- Removed Dockerfile.release and use unified Dockerfile instead
- Updated docker-buildx.sh to use single Dockerfile with build args
- Both latest and release variants now use GitHub Releases
- Simplified build process and reduced maintenance overhead
- Updated error messages to point to GitHub releases

* chore: remove unused Dockerfile.obs

- Removed Dockerfile.obs as it's no longer needed
- Simplified Docker build configuration

* feat: unify Docker prebuild variants to use GitHub Releases

- Updated .docker/alpine/Dockerfile.prebuild to download from GitHub Releases
- Updated .docker/ubuntu/Dockerfile.prebuild to download from GitHub Releases
- All prebuild variants now consistently use GitHub Releases as binary source
- Added checksum verification for all prebuild variants
- Updated .docker/README.md to reflect unified GitHub Releases approach
- Improved error handling and user guidance in all prebuild Dockerfiles

* feat: major Docker structure simplification and consolidation

## 🎯 Simplified Docker Structure

Moved from complex multi-directory structure to clean root-level organization:

### Before:
- Dockerfile (production)
- .docker/alpine/Dockerfile.prebuild (duplicate)
- .docker/alpine/Dockerfile.source
- .docker/ubuntu/Dockerfile.prebuild (duplicate)
- .docker/ubuntu/Dockerfile.source
- .docker/ubuntu/Dockerfile.dev

### After:
- Dockerfile (production - Alpine + GitHub Releases)
- Dockerfile.source (source build - Ubuntu + cross-compilation)
- Dockerfile.dev (development - Ubuntu + full toolchain)

## 🔧 Key Changes

- **Eliminated Duplicates**: Removed redundant prebuild variants
- **Moved Core Files**: Dockerfile.{source,dev} now in root directory
- **Unified Configuration**: cargo.config.toml moved to root
- **Updated References**: Fixed all GitHub Actions and docker-compose paths
- **Simplified CI Matrix**: Reduced from 5 to 3 Docker variants

## 📦 Preserved Valuable Diversity

- **Production**: Alpine-based for minimal size
- **Source**: Ubuntu-based with cross-compilation support
- **Development**: Ubuntu-based with full development tools

## 🚀 Benefits

-  Cleaner project structure
-  Easier maintenance and navigation
-  Reduced CI/CD complexity
-  Faster build matrix execution
-  Maintained functionality and flexibility

* chore: remove duplicate cargo.config.toml from .docker directory

The file is now in the root directory and no longer needed in .docker/

* fix: update all references to removed Dockerfile files

- Updated .docker/compose/README.md to reference Dockerfile.source instead of Dockerfile.obs
- Updated docker-compose.yml to use Dockerfile.source instead of Dockerfile.dev
- Updated scripts/build-docker-multiarch.sh to use Dockerfile.source for devenv builds
- Updated .github/workflows/docker.yml to use Dockerfile.source for dev builds
- Updated Makefile to use Dockerfile.source for init-devenv target
- Updated .docker/README.md to remove references to non-existent Dockerfile.dev
- Ensured all Docker configurations consistently use the unified Dockerfile structure

* chore: remove unnecessary console static assets download

- Remove obsolete download steps from build.yml and performance.yml
- Console static assets are already embedded via rust-embed in rustfs/static/
- The download from dl.rustfs.com is no longer needed as project contains complete console assets
- This improves build reliability and reduces external dependencies
- Replaced with verification steps that confirm embedded assets are present

* feat: update Makefile and README.md for new Docker build system

- Updated Makefile to use unified Docker build system:
  - Replace references to non-existent Dockerfile.ubuntu22.04 and Dockerfile.rockylinux9.3
  - Add new docker-buildx targets using docker-buildx.sh script
  - Deprecate old docker-build-multiarch targets with warnings
  - Add docker-build-production and docker-build-source targets
  - Update help-docker with new command structure

- Updated README.md with docker-buildx.sh usage:
  - Add comprehensive Docker build from source section
  - Document multi-architecture build capabilities
  - Include both script and Make target examples
  - Show registry flexibility and build optimization features
  - Update step numbers in quickstart guide

- Improve developer experience with clear documentation and updated tooling
- Maintain backward compatibility with deprecation warnings

* feat: integrate console assets download into build-rustfs.sh

- Added console download functionality to build-rustfs.sh:
  - New flags: --download-console, --force-console-update, --console-version
  - Intelligent detection of existing console assets
  - Retry logic with fallback error handling
  - Consistent with Docker build asset management

- Updated scripts to use unified build process:
  - scripts/static.sh: Now uses build-rustfs.sh for console downloads
  - scripts/run.sh: Uses build-rustfs.sh instead of direct curl
  - scripts/run.ps1: Updated with guidance for Windows users

- Benefits:
  - Unified asset management across all build processes
  - Consistent version handling and retry logic
  - Eliminates duplicate download logic
  - Better error handling and user feedback
  - Preparation for CI/CD integration

- Removed unused download-static-curl.sh script

This change centralizes console asset management and prepares for
streamlined CI/CD processes where build-rustfs.sh becomes the
single point of truth for binary and asset builds.

* fix: update PowerShell script to use unified console asset management

- Updated scripts/run.ps1 to use build-rustfs.sh for console asset downloads
- Added guidance for Windows users to use the unified build script
- Maintains consistency across all platform-specific scripts

* feat: add binary verification to build script

- Add verify_binary function to test built binaries
- Test --help and --version commands
- Verify binary structure with readelf/otool
- Add --skip-verification option for cross-compilation
- Include verification status in build output
- Automatic error handling if verification fails

* feat: add platform selection support to build script

- Add --platform parameter to build-rustfs.sh for target platform selection
- Implement cross-compilation support with automatic 'cross' tool detection
- Auto-enable --skip-verification for cross-compilation scenarios
- Update all Makefile build targets to use unified build-rustfs.sh script
- Add helpful error messages and suggestions for cross-compilation failures
- Update help documentation with platform selection examples
- Improve build consistency across different architectures

* feat: modernize CI/CD build process with build-rustfs.sh

- Replace manual cargo build commands with unified build-rustfs.sh script
- Simplify matrix configuration by removing cross-compilation flags
- Ensure consistency between local and CI/CD builds
- Automatic cross-compilation tool detection and installation
- Built-in binary verification for quality assurance
- Unified console asset management
- Better error handling and suggestions

Benefits:
- Consistent build process across all environments
- Automatic detection and handling of cross-compilation scenarios
- Built-in quality checks with binary verification
- Reduced CI/CD configuration complexity
- Better maintainability with single source of truth for build logic

* feat: optimize CI/CD workspace path management

- Add WORKSPACE_DIR environment variable to cache github.workspace
- Set default working-directory at job level for consistency
- Use explicit workspace paths in critical operations
- Improve reliability and maintainability of CI/CD paths
- Ensure consistent behavior across different GitHub Actions environments

Benefits:
- More explicit and reliable path handling
- Better maintainability with centralized workspace reference
- Reduced risk of path-related issues in CI/CD
- Consistent working directory across all job steps

* refactor: simplify CI/CD path management - remove redundant workspace references

- Remove unnecessary WORKSPACE_DIR environment variable
- Remove redundant defaults.run.working-directory setting
- Use relative paths since GITHUB_WORKSPACE is the default working directory
- Follow GitHub Actions best practices by leveraging default behavior

As per GitHub Actions documentation, GITHUB_WORKSPACE is already the default
working directory, so explicit specification is unnecessary in most cases.

* docs: update Docker README to reflect current project state

- Fix directory structure: remove non-existent nginx/ directory
- Correct base OS: Dockerfile.source uses Debian Bookworm, not Ubuntu 22.04
- Add docker-buildx.sh script documentation
- Update Docker tag examples to match actual CI/CD workflows
- Add CI/CD integration section explaining automated builds
- Document build variants and manual build options
- Reflect current project architecture and tooling

These updates ensure the documentation accurately represents the current
Docker build system and CI/CD workflows.

* fix: update Docker command in rustfs README

- Replace quay.io registry with Docker Hub (rustfs/rustfs:latest)
- Remove separate console port 9001, console now runs on main port 9000
- Add both Docker and Podman examples for user choice
- Fix console access URL to use unified port

This aligns with the recent console port consolidation changes
and the project's move to Docker Hub as the primary registry.

* wip

* fix: remove unnecessary entrypoint.sh and fix Docker paths

* Update Dockerfile

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* cleanup: remove unused DOCKERFILE_PATH variable from Makefile

* feat: update Docker build to use dl.rustfs.com for binary downloads

- Replace GitHub releases download with dl.rustfs.com
- Add CHANNEL parameter support (release/dev)
- Update docker-buildx.sh to support channel-specific builds
- Improve error messages with new download URLs
- Support both latest and specific version downloads
- Add channel validation in build script

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-07-14 19:15:46 +08:00

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RustFS

RustFS is a high-performance distributed object storage software built using Rust

CI Build and Push Docker Images GitHub commit activity Github Last Commit Featured|HelloGitHub

Getting Started · Docs · Bug reports · Discussions

English | 简体中文 | Deutsch | Español | français | 日本語 | 한국어 | Português | Русский

RustFS is a high-performance distributed object storage software built using Rust, one of the most popular languages worldwide. Along with MinIO, it shares a range of advantages such as simplicity, S3 compatibility, open-source nature, support for data lakes, AI, and big data. Furthermore, it has a better and more user-friendly open-source license in comparison to other storage systems, being constructed under the Apache license. As Rust serves as its foundation, RustFS provides faster speed and safer distributed features for high-performance object storage.

⚠️ RustFS is under rapid development. Do NOT use in production environments!

Features

  • High Performance: Built with Rust, ensuring speed and efficiency.
  • Distributed Architecture: Scalable and fault-tolerant design for large-scale deployments.
  • S3 Compatibility: Seamless integration with existing S3-compatible applications.
  • Data Lake Support: Optimized for big data and AI workloads.
  • Open Source: Licensed under Apache 2.0, encouraging community contributions and transparency.
  • User-Friendly: Designed with simplicity in mind, making it easy to deploy and manage.

RustFS vs MinIO

Stress test server parameters

Type parameter Remark
CPU 2 Core Intel Xeon(Sapphire Rapids) Platinum 8475B , 2.7/3.2 GHz
Memory 4GB  
Network 15Gbp  
Driver 40GB x 4 IOPS 3800 / Driver

https://github.com/user-attachments/assets/2e4979b5-260c-4f2c-ac12-c87fd558072a

RustFS vs Other object storage

RustFS Other object storage
Powerful Console Simple and useless Console
Developed based on Rust language, memory is safer Developed in Go or C, with potential issues like memory GC/leaks
Does not report logs to third-party countries Reporting logs to other third countries may violate national security laws
Licensed under Apache, more business-friendly AGPL V3 License and other License, polluted open source and License traps, infringement of intellectual property rights
Comprehensive S3 support, works with domestic and international cloud providers Full support for S3, but no local cloud vendor support
Rust-based development, strong support for secure and innovative devices Poor support for edge gateways and secure innovative devices
Stable commercial prices, free community support High pricing, with costs up to $250,000 for 1PiB
No risk Intellectual property risks and risks of prohibited uses

Quickstart

To get started with RustFS, follow these steps:

  1. One-click installation script (Option 1)

    curl -O  https://rustfs.com/install_rustfs.sh && bash install_rustfs.sh
    
  2. Docker Quick Start (Option 2)

 # Latest stable release
 docker run -d -p 9000:9000 -v /data:/data rustfs/rustfs:latest

 # Development version (main branch)
 docker run -d -p 9000:9000 -v /data:/data rustfs/rustfs:main-latest

 # Specific version
 docker run -d -p 9000:9000 -v /data:/data rustfs/rustfs:v1.0.0
  1. Build from Source (Option 3) - Advanced Users

    For developers who want to build RustFS Docker images from source with multi-architecture support:

    # Build multi-architecture images locally
    ./docker-buildx.sh --build-arg RELEASE=latest
    
    # Build and push to registry
    ./docker-buildx.sh --push
    
    # Build specific version
    ./docker-buildx.sh --release v1.0.0 --push
    
    # Build for custom registry
    ./docker-buildx.sh --registry your-registry.com --namespace yourname --push
    

    The docker-buildx.sh script supports:

    • Multi-architecture builds: linux/amd64, linux/arm64
    • Automatic version detection: Uses git tags or commit hashes
    • Registry flexibility: Supports Docker Hub, GitHub Container Registry, etc.
    • Build optimization: Includes caching and parallel builds

    You can also use Make targets for convenience:

    make docker-buildx                    # Build locally
    make docker-buildx-push               # Build and push
    make docker-buildx-version VERSION=v1.0.0  # Build specific version
    make help-docker                      # Show all Docker-related commands
    
  2. Access the Console: Open your web browser and navigate to http://localhost:9000 to access the RustFS console, default username and password is rustfsadmin .

  3. Create a Bucket: Use the console to create a new bucket for your objects.

  4. Upload Objects: You can upload files directly through the console or use S3-compatible APIs to interact with your RustFS instance.

Documentation

For detailed documentation, including configuration options, API references, and advanced usage, please visit our Documentation.

Getting Help

If you have any questions or need assistance, you can:

  • Check the FAQ for common issues and solutions.
  • Join our GitHub Discussions to ask questions and share your experiences.
  • Open an issue on our GitHub Issues page for bug reports or feature requests.

Contact

Contributors

RustFS is a community-driven project, and we appreciate all contributions. Check out the Contributors page to see the amazing people who have helped make RustFS better.

License

Apache 2.0

RustFS is a trademark of RustFS, Inc. All other trademarks are the property of their respective owners.